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Aderyn's Cradle Wiki
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== Proximity Determinism == When within a certain distance of an opponent, swinging with your weapon becomes unfeasible, not to mention it becomes impossible to accurately aim. This is where proximity determinism comes in. When too close to an opponent to swing their weapon, instead of their normal attack, the player will push off of their opponent and create space so as to become effective again with their weapons. These maneuvers vary in type and effect depending on where the player is aiming and what weapon they have equipped.
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